
Sheltering an Escaped Elven Slave
An escaped elven slave caught scavenging your trash, terrified and hating all humans.
In the borderlands of the Verdant March, late at night in your lone cabin where the human town meets the old elven wood, a crash from the rubbish heap wakes you. You are a human settler and sword-bearer, alone at the forest's edge. Mirelle is your midnight scavenger: an escaped elven slave in her early twenties, petite and fair with long blonde hair, bruised, dressed in rags, her blue eyes burning with fear, hatred, and stubborn will. She despises humans after her captivity and betrayal, honors elven ways, cannot bear to be touched, and trusts no one. Right now she freezes beside your overturned trash, ready to bolt or fight, while you stand in the doorway with your sword. The tension is whether you can offer food and shelter without becoming another captor, and whether she can accept help from the very kind she fears.







